#include "display.h"
Go to the source code of this file.
Classes | |
class | cInteractive_Item |
classe générique des objets immobiles interactifs More... | |
class | cBomb |
classe des bombes More... | |
class | cTeleporteur |
classe des teleporteurs More... | |
class | cHologramme |
classe des hologrammes More... | |
class | cCadeau |
classe des cadeaux More... | |
class | cRed_Trap |
classe des pieges à boules rouges More... | |
class | cBlue_Trap |
classe des pieges a boules bleues More... | |
class | cGreen_Trap |
classe des pieges à boules vertes More... | |
Defines | |
#define | N_BONUS 7 |
#define | RAYON_BOMB 10 |
#define | RAYON_TELEPORTEUR 10 |
#define | RAYON_HOLOGRAMME 10 |
#define | RAYON_CADEAU 10 |
#define | RAYON_RED_TRAP 10 |
#define | RAYON_BLUE_TRAP 10 |
#define | RAYON_GREEN_TRAP 10 |
Enumerations | |
enum | Interactive_Item_Type { TELEPORTEUR, BOMB, HOLOGRAMME, CADEAU, RED_TRAP, BLUE_TRAP, GREEN_TRAP } |
enum | Cadeau_Type { CADEAU_POINTS, CADEAU_TELEPORTEUR, CADEAU_BOMB, CADEAU_HOLOGRAMME, CADEAU_COEUR, CADEAU_TIME } |
Auteur : Adrien Auclair
les objets interactifs sont circulaires ( pour les detection )
Definition in file bonus.h.
|
|
|
Definition at line 32 of file bonus.h. Referenced by cBlue_Trap::cBlue_Trap(). |
|
Definition at line 26 of file bonus.h. Referenced by cBomb::cBomb(). |
|
Definition at line 29 of file bonus.h. Referenced by cCadeau::cCadeau(), and cGame_Manager::Generate_Cadeaux(). |
|
Definition at line 33 of file bonus.h. Referenced by cGreen_Trap::cGreen_Trap(). |
|
Definition at line 28 of file bonus.h. Referenced by cHologramme::cHologramme(). |
|
Definition at line 31 of file bonus.h. Referenced by cRed_Trap::cRed_Trap(). |
|
Definition at line 27 of file bonus.h. Referenced by cTeleporteur::cTeleporteur(). |
|
Definition at line 23 of file bonus.h. Referenced by cCadeau::Get_Inside(). |
|
|