#include "Unit.h"
Go to the source code of this file.
Classes | |
class | cEnnemy |
classe générique des ennemis More... | |
class | cRed_Ball |
classe des boules rouges More... | |
class | cBlue_Ball |
classe des boules bleues More... | |
class | cGreen_Ball |
classe des boules vertes More... | |
Defines | |
#define | SPEED_RED_BALL 5 |
#define | SPEED_BLUE_BALL 3 |
#define | SPEED_GREEN_BALL 1 |
#define | RAYON_RED_BALL 10 |
#define | RAYON_BLUE_BALL 10 |
#define | RAYON_GREEN_BALL 10 |
Enumerations | |
enum | Ennemy_Type { RED_BALL, BLUE_BALL, GREEN_BALL } |
Auteur : Adrien Auclair
les ennemies heritent de cUnit, ils sont regroupés ds une classe génériques
Definition in file ennemies.h.
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Definition at line 27 of file ennemies.h. Referenced by cBlue_Ball::cBlue_Ball(). |
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Definition at line 28 of file ennemies.h. Referenced by cGreen_Ball::cGreen_Ball(). |
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Definition at line 26 of file ennemies.h. Referenced by cRed_Ball::cRed_Ball(). |
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Definition at line 23 of file ennemies.h. Referenced by cBlue_Ball::cBlue_Ball(). |
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Definition at line 24 of file ennemies.h. Referenced by cGreen_Ball::cGreen_Ball(). |
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Definition at line 22 of file ennemies.h. Referenced by cRed_Ball::cRed_Ball(). |
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Definition at line 30 of file ennemies.h. |