#include <windows.h>
#include <assert.h>
#include <list>
#include "main.h"
#include "geo_utils.h"
#include "bresenham.h"
#include "bonus.h"
Go to the source code of this file.
Classes | |
class | cUnit |
classe générique des unités mobiles du jeu More... | |
Defines | |
#define | FREQUENCY_MOVE (float)0.01 |
Auteur : Adrien Auclair
Definition in file unit.h.
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Definition at line 27 of file unit.h. Referenced by cUnit::cUnit(), cUnit::Follow_Path(), cUnit::Move(), and cGame_Manager::Start(). |