#include <bonus.h>
Inheritance diagram for cInteractive_Item:
Public Member Functions | |
cInteractive_Item (int px, int py, cSprite_Display_Def *def, int r, Interactive_Item_Type t) | |
constructeur | |
void | Display () |
affiche l'objet ds le backbuffer | |
int | Get_Rayon () |
retourne le rayon de l'objet | |
virtual void | Reset () |
permet de remettre à son état initial un cInteractive_Item | |
Public Attributes | |
int | Px |
position de l'objet | |
int | Py |
position de l'objet | |
Interactive_Item_Type | Type |
type de cet objet | |
Private Attributes | |
cSprite_Display_Def * | pDisplay_Def |
classe d'affichage | |
int | Rayon |
rayon pour les collisions |
Definition at line 49 of file bonus.h.
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constructeur
px,py : position de l'objet Definition at line 11 of file bonus.cpp. References cInteractive_Item(), pDisplay_Def, Px, Py, Rayon, and Type. Referenced by cInteractive_Item(). |
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affiche l'objet ds le backbuffer
Definition at line 21 of file bonus.cpp. References cSprite_Display_Def::Display(), pDisplay_Def, Px, Py, and Rayon. |
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retourne le rayon de l'objet
Definition at line 65 of file bonus.h. References Rayon. |
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permet de remettre à son état initial un cInteractive_Item
Reimplemented in cBomb. |
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classe d'affichage
Definition at line 75 of file bonus.h. Referenced by cInteractive_Item(), and Display(). |
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position de l'objet
Definition at line 68 of file bonus.h. Referenced by cInteractive_Item(), and Display(). |
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position de l'objet
Definition at line 68 of file bonus.h. Referenced by cInteractive_Item(), and Display(). |
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rayon pour les collisions
Definition at line 76 of file bonus.h. Referenced by cInteractive_Item(), Display(), and Get_Rayon(). |
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type de cet objet
Definition at line 70 of file bonus.h. Referenced by cInteractive_Item(), and cUnit::React_To_Bonus(). |